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    Hello, Triangle!


    Making semi-playable games from scratch
    • The Collision Conundrum

      Our Only Hope - Devlog 2

      Posted on October 9, 2023

      My Problem With Collisions Ever since I started my journey in the lower-level stage of game programming, collisions have been the bane of my existence. Even when I used Unity, I had problems with organizing collisions. But I really felt the pain of collisions when I delved deep into game... [Read More]
      Tags:
      • gamedev
      • devlog
      • our-only-hope
    • Making The Engine

      Our Only Hope - Devlog 1

      Posted on September 23, 2023

      Where The Hell Have You Been? If you read my last devlog, you’d probably remember that I was going to do a devlog about collisions. If you read my last devlog, you’d also remember that it was a month ago, which was not my plan. What happened? Have I abandoned... [Read More]
      Tags:
      • gamedev
      • devlog
      • our-only-hope
    • The Importance Of Prototyping

      Our Only Hope - Devlog 0

      Posted on August 30, 2023

      What’s this game anyway? While I can entice you with all kinds of interesting facts about my game, I will not. As I do not know anything about the game yet. All I can tell you is the idea of the game: COD Zombies but in 2D and it’s set... [Read More]
      Tags:
      • gamedev
      • devlog
      • our-only-hope
    • Stop Trying to Make an Open World RPG

      Seriously, stop

      Posted on July 23, 2023

      What do you mean? You know what I’m talking about. The devlog videos you always see on Youtube and TikTok. Videos made by beginner game devs trying to make an Open World RPG, with no prior experience. Perhaps they have some coding experience. Maybe some artistic skills. Some roughly-made games... [Read More]
      Tags:
      • gamedev
      • discussion
      • rant
    • Why make a game from scratch?

      The ultimate question

      Posted on July 13, 2023

      What? Programming a game from scratch is not the easiest thing to do in the world. It is, in fact, very difficult. Some might even say it is a pointless and time-wasting endeavor. Why waste time programming systems which already exist and are way better than whatever it is you’re... [Read More]
      Tags:
      • gamedev
      • discussion
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